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This page has investigated the model number of the NINTENDO64(N64) hardware which Nintendo released.
and, the model number is NUS-??? by consecutive numbers. NUS is "Nintendo ULTRA Sixtyfour(64)". "NINTENDO64" was called "ULTRA64" before the name determination. The code name of the NINTENDO64 is "Project Reality". The left image is "N-CUBE" in the LOGO of "NINTENDO64". Please refer to these official pages about each peripherals. because, this page wrote based on the information in Japanese shop and on network. but I think that "probably, there is no difference, except a region and a power supply".
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Model No. | Model Name | Comments | ||||||||||||||||||||||||||||||
NUS-001 | NINTENDO64 |
The TV game machine with the flexible performance which can be equal to long-term use and can be used to various games.
It was a low price machine compared with this high performance, in those days.
consequently, the machine was complicated and software development was made difficult. Refer to the following for system specifications.
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NUS-002 | AC Adapter |
AC adapter for NINTENDO64.
It is connected to the "AC ADAPTER IN" on the system.
Price is ¥2500 in Japan.
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NUS-003 | RF Modulator |
An instrument required, when outputting using "RF switch(NUS-009 or HVC-003 etc.)".
It is connected to the "MULTI OUT" on the system.
Probably, there are few people using this nowadays.
because, the quality of a picture is inferior, and a monaural sound.
It can be used by Nintendo64(NUS-001/NUS-101) and NintendoGameCube(DOL-001/DOL-101), SuperFamicom(SHVC-001) and SuperFamicom Jr.(SHVC-101) .
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NUS-004 | Controller Pak |
It is battery backup memory, of about 2Kbit x 123pages (total appoximately 256Kbit).
It attaches in the Controller's back.
It is seldom used. If controller pack compatible software is started pushing a start button, it would become a controller pack menu screen, and you can delete data. Incidentally, the controller pack menu is different with various maker. One controller pack can save up max 16 game notes.
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NUS-005 | Controller |
There is a A-button and B-button, C button unit (four buttons group), R trigger button, in the right grip.
There is a + Control Pad (directional pad), L trigger button, in the left grip.
There are a start button and a 3D stick, in the center grip.
and, there is a Z-trigger button in this back.
3D stick is the input equipment of the analog style which can read the degree of angle of inclination and direction of a stick. There are three positions of Left position (use left grip & center grip), and Famicom position (use left grip & right grip), and Right position (use center grip & right grip). However, a Right position was almost the case. If a start button is pushed, pushing the LR button, the neutral position of 3D stick is changing. A neutral position can be shifted intentionally. There is a color variation of Gray, Black, Red, Green, blue, yellow, clear blue, clear red, PIKACHU version (blue&yellow, orange&yellow), and many. These are called "Controller Bros.".
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NUS-006 | Game Pak (Cassette) | The software supply media of Nintendo64. It is heavier than the cassette of SuperFamicom(SNES). Capacity is 64Mbit~512Mbit (8MB~64MB). Data Transfer Rate is 5.3MB/sec. | ||||||||||||||||||||||||||||||
NUS-007 | Expansion Pak |
It is "RAMBUS D-RAM" of 36Mbit, and the memory of Nintendo64 is doubled.
It is installed into Memory Expansion connector on the system, after Jumper Pak is removed.
"DonkeyKong64", "Legend of Zelda -Majora's Mask-", "PERFECT DARK" surely needs Expansion Pak. |
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NUS-008 | Jumper Pak | It is installing into Memory Expansion connector from first. Don't remove until it installs with Expansion Pak(NUS-007). | ||||||||||||||||||||||||||||||
NUS-009 | RF Switch (RF Switch UV) |
Apparatus used when outputting Game through an antenna line.
but, in the various output methods, quality is worst.
In NINTENDO GAMECUBE and NINTENDO64 and Super Famicom Jr.(SNES Redesigned), "RF Modulator(NUS-003)" is required for connection.
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NUS-010 | 64DD |
It seems that only 15000 sets sold in the world, and 85000 sets became a scrap.
The name of 64DD was the abbreviation for 64DiskDrive at first.
However, 64DD became a formal name.
It is installed into Expansion Connector(EXT.) on the system's base.
and, 64DD surely needs Expansion Pak.
The Expansion Pak that is bundled with the 64DD.
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NUS-011 | 64DD Disk |
The software supply media of 64DD.
It was once called to as "64 Dynamic Data Disk (64DDD or 64DD)".
but, "64DD Disk" became a formal name.
It is unknown whether it has a meaning called "Dynamic Data".
Total Capacity is about 64MB, and rewritable capacity is about 38MB. ♦ 64DD All Softwares
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NUS-012 | Jumper Pak Ejector | The instrument used when taking out Jumper Pak. | ||||||||||||||||||||||||||||||
NUS-013 | Rumble Pak |
By setting this to a controller pack connector, a controller can be rumbled with compatible software.
It standardized at a stretch.
but, Since there is a battery (two AAA batteries), it becomes slightly heavy.
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NUS-014 | Control Deck Cleaner | It inserts it instead of a game pak(NUS-006 etc.) and cleans a connector. It's contained in "Cleaning Kit". "Cleaning Kit" was released in foreign countries. not released in Japan. | ||||||||||||||||||||||||||||||
NUS-015 | Controller Cleaner | It inserts it instead of a controller pak(NUS-004 etc.) and cleans a connector. It's contained in "Cleaning Kit". "Cleaning Kit" was released in foreign countries. not released in Japan. | ||||||||||||||||||||||||||||||
NUS-016 | Cleaning Wand | It cleans a metal terminal such as game pak(NUS-006) and controller pak(NUS-004). It's contained in "Cleaning Kit". "Cleaning Kit" was released in foreign countries. not released in Japan. | ||||||||||||||||||||||||||||||
NUS-017 | Mouse |
It is common 2-buttons Mouse.
It can be used to only operate "Mario Artist Series".
but, if you wish to use Mouse, you can use mouse for other games.
because,
Left-Click is equivalent to A-button input.
Right-Click is equivalent to B-button input.
Mouse's vector is equivalent to 3D stick input.
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NUS-018 Unidentified. | ||||||||||||||||||||||||||||||||
NUS-019 | Transfer Pak |
By setting this to a controller pack connector, the data of GB Game pak(Cartridge) can be used to compatible software.
Probably, it would be better to connect to the controller which is not used as much as possible, since it was unstable.
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NUS-020 | Voice Recognition Unit (VRU) | Voice Recognition System. Compatible software is only for two (it is HEY YOU, Pikachu! and Densya de Go!!64). Sale of only these bundle versions. | ||||||||||||||||||||||||||||||
NUS-021 | Microphone | It is common Microphone. It is connected to "Voice Recognition Unit(NUS-020)" etc.. It is bundled with Voice Recognition System Unit. | ||||||||||||||||||||||||||||||
NUS-022 | Microphone Holder | It is the Microphone Holder of the type hung to a neck. It is bundled with Voice Recognition System Unit. | ||||||||||||||||||||||||||||||
NUS-023 | Cassette of Mario's Photopy |
It is Game Pak of "Mario's Photopy".
There are two SmartMedia slots.
and, The image of the digital camera of SmartMedia can be edited.
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NUS-024 Unidentified. | ||||||||||||||||||||||||||||||||
NUS-025 | Microphone Strap | It is the Microphone holder of the type fixed to a controller. It is bundled with Voice Recognition System Unit. | ||||||||||||||||||||||||||||||
NUS-026 | Microphone Foam Ball | The yellow-cover for the sound of a breath not being taken in by the microphone. It is bundled with Voice Recognition System Unit. | ||||||||||||||||||||||||||||||
NUS-027 Unidentified. | ||||||||||||||||||||||||||||||||
NUS-028 | Capture Cassette |
It is the cassette which can capture picture and a sound, on compatible software.
What was captured can be used for a MARIO Artist's material.
It is bundled with "Mario Artist : Talent Studio". This mark is printed by the package of Capture Cassette compatible software in Japan. |
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NUS-029 | Modem |
It is 28.8kbps-Modem for Nintendo64.
It is installed into Game Slot on system.
It can be used only by "Mario Artist : Communication Kit " and "Randnet Disk" This mark is printed by the package of Modem compatible software("Mario Artist : Communication Kit " and "Randnet Disk") in Japan. |
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NUS-030 ~ NUS-100 Unidentified. | ||||||||||||||||||||||||||||||||
NUS-101 | Pikachu NINTENDO64 |
It is Nintendo64 featuring PIKACHU, and size became large.
The place of a power lamp moved from the front to the cheek of PIKACHU which is upside.
It cannot install 64DD(NUS-010).
System color is Orange&Yellow and Blue&Yellow.
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Unidentified after NUS-102 |
NUS-014&NUS-015&NUS-016 (@May 12, 2005) was offered information by William-san. Thanks!
NUS-023 (@March 10, 2004) was offered information by Ekurame-san. Thanks!
NINTENDO 64 System Specifications
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